Designing the assets of your brand is not an easy thing to do. It requires high technical skills and teamwork. There can be lots of trials and challenges that have to be overcome. But with the help of experts, the challenges that hinder your way to success can be surpassed. Same thing with the creation of an iPad mockup for the purpose of determining the functionality based on visual elements. There are tools and methodologies on how to come up with a mockup product that can purposely be used in your next meeting with investment partners and stakeholders.
Devices mockups like that of an iPad have some explorative types. There are numerous purposes associated with them. Generally, it is about visualizing the functional aspect of the mockup. That’s why you have to observe the best practices and you have to understand the stages: sketching, wireframing, creating mockups and prototyping.
In a particular mockup design, you will be able to see the navigational buttons, menus, patterns of UI (user interface), and many more. The designers are using tools such as Sketch toolkit and Adobe Photoshop software.
Basic pillars to understand deeper about an iPad Mockup
Sketch. Wireframe. Mockup. Prototype. These are the stages or phases that the technical experts and UI/UX designers are focusing on. Sometimes, the four terms are mixed, making them more confusing to the general public. For the sake of giving a clear explanation, let’s start with our basic understanding about sketching in a UX design.
Sketching is a process from which the proper communication flow in the design is given an utmost importance. Sketching means having a multitude of ideas that are intertwined and made into one to come up with a user-experience design for the users. This is the preliminary stage to arrive at a conclusive by-product which is the prototype in the end.
Wireframes are those low-fidelity blueprints in the chain. They usually represent placeholders and gray boxes that constitute a more detailed content. It is the next level after sketching. There is no emphasis yet on the aesthetics aspect as during wireframing, the grouping of content is the core activity. The informational structuring as well as the basic visuals involved are in present in this phase.
Wireframing is important because it can completely show the entire blueprint how a particular iPad Pro PSD mockup should appear. It involves two important activities – structural designing and documentation. The structure should be discussed with all stakeholders for feedback and suggestion before the wireframe final output is going to come out.
Before going to the mid-level fidelity which is mockup, let’s jump now to the high fidelity – the prototypes. But take note of this – technically, prototypes can either be low or high fidelity. But as a common thing that is understood by many, let me discuss here the high fidelity aspect of prototypes. It is the final representation of functionality of every UI design. Together with proper visualizations that are developed in the wireframes and mockups, prototypes are highly essential in the entire user interface design as they emphasize more the informational structure.
Prototypes are the actual content for the users to interact with. User interaction in this sense is reflecting the behavior of the users with the final product. Prototypes are essential as far as predicting and solving the issues associated with the usefulness of the end product is concerned. It is through this that further development and enhancement is going to be determined based on customers’ actual feedback. Now, with respect to having the right fidelity for prototypes, it is important for you to know that being in the low-fidelity level will allow you to test and tweak the product in a faster pacing. Going to the high-fidelity level will let you come closer to the final result without the necessity for further enhancement.
What are mockups and where do they belong in the fidelity level?
They’re in the mid-fidelity. Mockups (i.e. iPad and iPhones mockup) is the mid representation of the final product. But you also have to know that it is either mid or high fidelity. The basics of functionalities are present in the mockup stage. Typography, colors, among other things are the visual elements in the mockups. Usually, they’re static or immobile in nature. By just looking at a particular mockup, you will be able to know the idea how your iPad mini will look like according to the mockup templates. This is the rough idea on how a particular application or device will function and how that device will benefit the users.
A mockup is reckoned as the high-profile draft of a specific design. Despite the fact that the functions are not yet working, by way of looking and using the mockups, you can have the initial feel how your free PSD mockup will appear and function. This is the main reason why iPad mockups are so popular these days. By the way, you can have creative iPad Pro Clay Mockups by Ramotion.
If the wireframe strengthens the foundation of a particular design, the mockup elements add more visualization factors. The visual richness is the main focus of this particular product. Mockups also add more spices to improve the wireframes. It is realized on the aspects of organizing the team’s vision and documentation.
Which is more important, mockup or wireframe? Technically, they have the same weight and importance as the former won’t be enhanced without the latter and vice versa. But somehow, mockups do have some extra advantages due to their superior visuals.
Mockups are more impressive to investors and stakeholders. That’s why there has been popularity of the free iPad mockup as it is more interesting. It is closer to the final version which is the prototype although it may lack the more refined functional aspects that are present in the prototypes. Eventually, wireframes, mockups, and prototypes may have fidelity and essential differences but each of them is interconnected.